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AKjDPG: Arbeitskreis junge DPG

AKjDPG 3: Hacky Hour I (joint session AGI/SOE/AKjDPG)

AKjDPG 3.2: Talk

Wednesday, March 20, 2024, 10:00–10:30, MAR 0.011

Blender for scientific figures and animations — •Timo Doerries — Institute of Physics & Astronomy, University of Potsdam, 14476 Potsdam, Germany

Blender is a free open source 3D tool. It can be used to produce static figures for publications [1,2]. In addition to a graphical user interface it can be completely controlled using simple Python syntax. This allows creating complex animations, that can be used to illustrate simulations. I will show how to set up a simple ray-tracing image and animate a simulation from the field of statistical mechanics using the python interface.

[1] Doerries, Chechkin & Metzler, J. R. Soc. Interface.19 (2022)

[2] Doerries, Metzler & Chechkin, New J. Phys. 25 (2023)

Keywords: Blender; 3D animation; Python

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